Stylized Castle Environment (Unity)
Stylized Castle Environment with 65 Assets. There are a lot of different type of Assets to help you create or polish your Environments . All Assets made with unique concepts and Showcased Example level is also included in Project.
Environment is made by talented Artist Joel Wynd.
Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
Technical details:
Features:
High Attention to Details
- Unique Concepts of Assets
- High Quality Assets
- Gameready / Optimized
- Controllable parameters in Material Instances
Number of Unique Meshes: 65
Collision: Yes
LODs: Yes
Number of Materials and Material Instances: 70
Number of Average Polys: 40 poly to 4k poly depending on complexity
Number of Textures: 87
Texture Resolutions: 4K, 2K, 1K:
Windows: Yes
Mac: Yes
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
-Props: Paintings, WindowMaps, AC Units, Trees, Garden Arch, Cog, Pillar Deco, Curtains, Sofa, Chains,Gate, Cross, Doors, Windows, Lamps, Flag, Decal, Trash, [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
-Architecture: Ground, Walls, Fence Wall, Ceilings, Roofs, Pillars, Exterior Floors, Tower, Castle [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Render Pipeline Disclaimer:
This package is designed for the HDRP pipeline it will not work on any other pipelines at the moment.
Stylized Castle Environment with 65 Assets.