Sylized Provencal Environment (Unity Engine)
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Description
Stylized Fantasy Provencal with 113 meshes. There is a lot of different type of Assets to help you create or polish your Environments.
Environment is made by talented Artist Stéphane Charré.
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
Features:
High Attention to Details
Game-ready / Optimized
Unique Concepts of Assets
High-Quality Assets
Number of Unique Meshes: 131
Collision: Yes [Automatically generated)
LODs: Yes
Number of Materials and Material Instances: 92
Number of Average Polys: 100- 5k
Number of Textures: 109
Texture Resolutions: 512, 1k, 2k
Supported Development Platforms:
Windows: Yes
Mac: Yes