Post-Apo American Diner Environment (Unreal Engine)
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https://cosmos.leartesstudios.com/
Post-Apocalyptic American Diner Environment with 447 Unique Meshes. Including all showcased and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
The environment uses Real-time Lumen lighting.
Creative Direction by Leartes Team, Environment made by talented Leartes Artists
Level Art made by Leartes Team.
Features :
- Easy Blueprint mesh setups
- Exterior+Interior Showcase Level
- Fully Modular Building Meshes
- Nanite + Custom LOD Mesh Setup
- Clean and overgrown/broken versions of meshes
- Includes Showcased Preassembled Scene/Level
- With One Click, convert the Overgrown from Normal
- Full Quality Nanite Vegetation
- Fully Customizable Material setup
- Decals and mesh decals for easy overgrown level setup.
DISCLAIMER:
This product supports Nanite for Unreal Engine 5.0+.
This product supports Lumen for Unreal Engine 5.0+.
Text3D plugin needs to be enabled
Technical Details
Features:
- 447 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations For Some Assets
- Requires Text3D plugin for complete functionality
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Automatically Generated
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 447 Unique Meshes
Number of Materials and Material Instances: 252
Number of Textures: 668
Supported Development Platforms: All Platforms
Supported Development Versions: Unreal Engine 5.1, 5.2, 5.3, 5.4,5.5+
Post American American Diner Environment