Futuristic Rooftop City Environment (Unity)
Futuristic Rooftop City Environment with 138 Unique Meshes, including all showcased assets, high-quality assets. The Environment is Created all by Custom and Original Concepts with great effort in 3D. And with a high level of detail for Level art and models. The pack is optimized for Gameready Projects.
Environment Done by talented Artist Ruslan Ragimov and improved by Leartes Team Lead by Cengizhan Boran.
If you want to populate your Futuristic game or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions, and refund requests, please create a ticket.
Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
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Technical details:
Features:
- High Attention to Details
- Including Showcased Map
- Unique Concepts of Assets
- High-Quality Assets
- Game-ready / Optimized
- Controllable parameters in Material Instances
Number of Unique Meshes: 138
Collision: Yes
LODs: Yes up to 4 LODs
Number of Materials and Material Instances: 110
Number of Textures: 131
Texture Resolutions: 1K , 2K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Hologram Panels, Air conditioner, Wires, Pipes, Solar Panels etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Ceilings, Roofs, Ground Tiles [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Supported Development Platforms:
Windows: Yes
Mac: Yes
Futuristic Rooftop City Environment with 138 Unique Meshes