Cyberpunk City / Recife Environment (Unity engine)
The pack includes Project with amazing Cyberpunk / Futuristic Recife City . You can easily use this Pack for populating your own Game Levels / Virtual Productions or even create Levels from scratch .
Additional compatibility information
This package is designed for these two render pipelines: HDRP and URP pipelines. Materials are created with shader graphs that support HDRP and URP pipelines. The package was uploaded as an HDRP file. You can import the URP file in the package to use in your project.
Description
This Asset Package includes Showcased map with all Models / Materials . There are a lot of unique Meshes and Materials , There are tileable materials also and you can even create your own meshes to apply our tileable materials , And there are a lot of custom Neon / LED tileable materials so you can easy turn your meshes to beautiful Neon Holograms .
The pack includes Project with amazing Cyberpunk / Futuristic Recife City . You can easily use this Pack for populating your own Game Levels / Virtual Productions or even create Levels from scratch .
For all your promotional requests, technical support needs, suggestions, please open a ticket.
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Technical details
Features:
- High Attention to Details
- Realistic look
- Gameready / Optimized
- Controllable parameters in Material Instances
- Animated Neon Signs
- Tileable Hologram Materials
- Lots of Different Props
- Building and Road Meshes
- Different Tileable Materials
Number of Unique Meshes: 313
Collision: Yes .
LODs: Yes up to 4 LODs
Average Poly Count: around 2K up to 50K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Buildings, Street Lamps, Billboards, TrashBoxes, Stairs, Containers, Hologram etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Stairs, Pavement, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Materials and Material Instances: 454
Number of Textures: 385
Number of Decals : 70+
Number of Particle Effects : 7
Texture Resolutions: 1K , 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Renders and animations are created in HDRP.Materials are created with shadergraphs which supports all pipelines.Please follow the information steps.
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