Modular Stylized Christmas Market (Unity Engine)
Modular Stylized Christmas Market is a high-quality, modular asset pack including a wide variety of easy-to-assemble modular building assets and high quality props.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Modular Stylized Christmas Market is a high-quality, modular asset pack including a wide variety of easy-to-assemble modular building assets and high quality props. You can quickly iterate between mesh and material variations to populate and polish your game environment.
Environment is made by talented StylArts Team.
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Technical Details
Features:
- High Attention to Details
- Unique Concepts of Assets
- High Quality Assets
- Gameready / Optimized
- Controllable parameters in Material Instances
- Modular Building Assets and Variations
- Foliage and Vegetation
- Material Variations and Vertex Paint For Some Assets
- Easily controllable parameters in Material Instances
- Pre-assembled Blueprint actors for Buildings and Props
Average Poly Count: around 1K up to 120K
Texture Map Types:Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props:Sink, Barrels, Boxes, Armchairs, ToyMachines, Benches, Lollipops, Trees, StreetLights, Trashbins, Toys, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Ceilings, Floors, Roofs, Windows, etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Unique Meshes: 245
Collision: Yes
LODs: Yes
Number of Materials and Material Instances: 129
Number of Textures: 272
Texture Resolutions: 512, 1K, 2K, 4K
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer: This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.