Arcade Game Saloon ( Unity Engine )
Step into a vibrant Arcade Game Saloon Environment, built with stunning detail and optimized performance for cinematic scenes, simulation games, and virtual experiences. From nostalgic neon signs to interactive arcade cabinets, this environment captures the energetic atmosphere of a retro-futuristic entertainment hub.
Key Features
๐น๏ธ Playable Arcade Machines โ Dozens of arcade cabinets with customizable screens and stylized materials.
๐ฎ Retro & Modern Zones โ Distinct design styles blending classic 80s charm with modern neon aesthetics.
๐ฟ Snack Bar & Lounge Area โ Fully detailed bar counter, stools, vending machines, and snack props for authenticity.
๐ Dynamic Neon Lighting โ Adjustable emissive materials and flickering effects for cinematic realism.
๐ฅ Animated Props & Details โ Rotating fans, dynamic screens, ticket counters, and coin machines.
๐๏ธ Modular Layout System โ Rearrange arcade sections, hallways, and lounge setups to suit any scene.
Use Cases
- Perfect for simulation or management games (arcade owner, entertainment hub, VR spaces).
- Great for cinematic scenes, music videos, or stylized renders.
- Ideal for VR experiences or interactive showcases with dynamic lighting and reflections.
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Technical details
Features:
- 86 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Materials
- High-Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
- Material Variations for some assets
Texture Sizes:
We Reduced Texture sizes for this project because it wasn't within the upload limit, you can create a ticket to get the higher-resolution textures and we can mail you.
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Average Poly Count: around 1K up to 455K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR-based materials which means each material contains a Base Texture and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Arcade Machine, Freezer, AirHockey Table, Basketball Game, Change Machine, Arcade Neon Sign, Racing, Skeeball, MopBucket, etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Windows, Ceiling, Roofs, Door etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Meshes: 86 Unique Meshes
Number of Materials: 117
Number of Textures: 280
Supported Development Platforms: All Platforms
Arcade Game Saloon Environment with 86 Unique Meshes.