Stylized Wizard Room (Unity)
Stylized Wizard Room with 37 Assets. All Assets made with unique concepts and Showcased Example level is also included in Project.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information
This package is designed for HDRP and will not work in other Render Pipelines with its current version.
Description
Stylized Wizard Room with 37 Assets. There is a lot of different type of Assets to help you create or polish your Environments. All Assets made with unique concepts and Showcased Example level is also included in Project.
Environment is made by talented Artist Horia Mocanu.
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get discounts.
Technical Details
Features:
- High Attention to Details
- Game-ready / Optimized
- Unique Concepts of Assets
- High-Quality Assets
Number of Unique Meshes: 37
Collision: Yes
LODs: Yes
Number of Materials and Material Instances: 40
Number of Textures: 81
Texture Resolutions: 512, 1k, 2k, 4k
Average Poly Count: 2k-15k depending on complexity
Supported Development Platforms:
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer
This environment is designed to work in HDRP by default, and currently it is not compatible with any other render pipelines.
Technical details
Texture Map Types:
Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials:
This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Key Textures:
-Props: Paintings, Bottles, Chairs, Tables, Candles, Fireplace, Consoles, Windows, Brushes etc. [Resolution 4096x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
-Architecture: Walls, Ceilings, Ground [Resolution 4096x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Stylized Wizard Room Unity Package