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Stylized Solarpunk City (Unity)

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Stylized Solarpunk City (Unity)

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Render pipeline compatibility

The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.

Additional compatibility information

This package is designed for these two render pipelines: HDRP and URP pipelines. Materials are created with shader graphs that support HDRP and URP pipelines. The package was uploaded as an HDRP file. You can import the URP file in the package to use in your project.

Stylized Solarpunk City is a high-quality modular asset pack including a wide variety of easy-to-assemble modular building assets and high-quality props. You can quickly iterate between mesh and material variations to populate and polish your game environment.


The environment is made by talented Artist Renzo Coppetti


Concept Art by Amazing Artist Tino Andov


Features:

  • 215 Unique Meshes
  • Attention to Detail / AAA Quality
  • Controllable parameters in Material Instances
  • High-Quality Assets
  • Game ready/Optimized
  • Unique Concepts of Assets
  • High Attention to Details

Material Variations For Some Assets

Texture Sizes:

  • 2048
  • 1024

Collision: Yes, Custom collisions for complex assets

LODs: Yes

Average Poly Count: around 1K up to 100K

Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity

Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.

Props: Airship, Antenna, Bench, Bush,, Lamp, Statue, Tree Pot, Rock,Handrail etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Architecture: Ground, Walls, Panels, Pipes, Steels, Wood Platform, RoofTiles etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]

Number of Meshes: 215

Number of Materials and Material Instances: 65

Number of Textures: 125

Supported Development Platforms: All Platforms


This package is designed for these two render pipelines: HDRP and URP pipelines. Materials are created with shader graphs that support HDRP and URP pipelines. The package was uploaded as an HDRP file. You can import the URP file in the package to use in your project.

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Size
1.03 GB
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