$49.99

Rino's Diner Environment / American Diner Environment (Unreal Engine)

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Rino's Diner Environment / American Diner Environment (Unreal Engine)

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.


Art created by awesome artist - Ryan Ho

Lighting created by awesome lighting artists - Dmitry Masaltsev and Mikhail Beresten

Features:

  • 147 Meshes
  • Additional controls for roughness, albedo, normals, subsurface, tiling, and more
  • Channel packed Roughness | Metalness | Ambient Occlusion
  • Cinematic post process and lookup table
  • Optimized for games


Scaled to Epic Skeleton: Yes

Collision: Yes, automatically generated and per-poly mix based on the complexity of asset

Vertex Count: Displayed in Documentation

Number of Meshes: 147

Number of Materials and Material Instances: 91

Number of Textures: 135

Supported Development Platforms: Windows


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A crime scene diner ready for game production!

Size
821 MB
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