Medieval Tavern (Unity)
Medieval Tavern Environment with 131 Unique Meshes
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information
This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.The package uploaded as a HDRP file. You can import the URP file in the package to use in your project.
Description
Medieval Tavern Environment with 131 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail for Game Ready Projects.
The Medieval Tavern has two light settings for exterior and interior scenes.
Creative Direction by Leartes Team, Environment made by talented Artist 'Saveliy Rehels'
Concept Art made by 'Talha Hakan Arslan'
If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions please create a ticket.
Here you can join Leartes Discord channel for live support, discounts and Custom Outsource Environment Projects.
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Features:
- 131 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes ( Custom made )
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 131 Unique Meshes
Average Poly Count: around 1K up to 4K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Barrel, Candles, Table, Chair, Food Props, Rope, Lamp etc.. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Ground, Walls, Colums, Floor, Doors, Roof, Chimney etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Number of Materials and Material Instances: 35
Number of Textures: 110
Supported Development Platforms:
Windows: Yes
Mac: Yes
This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.The package uploaded as a HDRP file. You can import the URP file in the package to use in your project.
Medieval Tavern Environment Unity