Feudal Japan Warroom Environment(Unity)
Feudal Japan Warroom Environment made by John Teodoro ,high attention to details and quality .
Feudal Japan Warroom Environment made by currently Sony and former Rebellion Artist John Teodoro , high attention to details and quality .
All Assets has high details . Some Sculpted Meshes , weapon , sculptures and more . This pack will be a great addition for your Medieval / Feudal Japanese Levels .
For all your promotional requests, technical support needs, suggestions, and refund requests, please open a ticket.
Here you can join Leartes Asset Platform Discord Server ( Cosmos ) to get in touch with the team!
Technical details
- High Attention to Details
- High Quality
- Unique Concepts For Assets
Number of Unique Meshes: 30
Collision: Yes
LODs: Yes
Number of Materials and Material Instances: 80
Number of Decals : 2
Number of Textures: 126
Average Poly Count: around 2K up to 35K
Texture Resolutions: 2K
Supported Development Platforms:
Windows: Yes
Mac: Yes
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Archery Rack, Armours, Banners, Pillars, Bows, Guns, Komainus, Lantern, Nagitanas, Swords, Spears etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Walls, Ceilings, Floors, Structures etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Render Pipeline Disclaimer:
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines.
Additional compatibility information
This package is designed for these three render pipelines: HDRP, URP and Built-In pipelines.Materials are created with shadergraphs which supports all pipelines. The package is uploaded as an HDRP file moreover, you can change pipeline by following these steps: Edit>Project Settings>Graphics>Scriptable Render Pipeline Asset and Edit>Project Settings>Quality> Render Pipeline Asset.
Feudal Japan Warroom Environment(Unity)