Desert Ruins Environment [Unreal Engine]
Desert Ruins Environment based on concept of Ruslan Safiullin and made by environment artist Chris Rhodes . You will find Ancient Ruins Meshes, Statues, and Rocks in this Environment Package.
Important note: Foliage is only added for showcasing purpose from megascans, foliages are not included in pack.
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Technical Details
Features:
- High attention to details
- Realistic look
- Gameready/optimized
- Controllable parameters in material instances
Number of unique meshes: 25
Vertex count: 66 - 17,579
Collision: Yes . Made inside UE
LODs: Yes
Number of materials and material instances: 24
Number of textures: 51
Texture resolutions:
- 256x16 (1)
- 119x458 (2)
- 110x532 (2)
- 512x512 (2)
- 1024x1024 (3)
- 2048x2048 (41)
Supported development platforms:
- Windows: Yes
- Mac: Yes
Size
341 MB
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