Restaurant Crime Scene Environment / Police Scene Environment (Unreal Engine)
This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.
Art created by awesome artist Jason Cheung (Yi Kai)
Features:
- 94 Meshes
- Additional controls for roughness, albedo, normals, subsurface, tiling, and more
- Vertex paint setup for walls and surfaces
- Channel packed Roughness | Metalness | Ambient Occlusion
- Cinematic post process and look up table
- Optimized for games
- Scaled to Epic Skeleton: Yes
- Collision: Yes, automatically generated and per-poly mix based on complexity of asset
- Vertex Count: Displayed in Documentation
- Number of Meshes: 94
- Number of Materials and Material Instances: 83
- Number of Textures: 200
- Supported Development Platforms: Windows
A Restaurant Crime Scene that can be used for games!
Size
922 MB
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