Abandoned Industrial Factory Environment (Unity)
Abandoned Industrial Factory Environment with 180 Unique Meshes. Including all showcased assets, and high-quality assets. With a good level of detail and optimized for Game Ready Projects.
Render pipeline compatibility
The Built-in Render Pipeline is Unity’s default render pipeline. It is a general-purpose render pipeline that has limited options for customization. The Universal Render Pipeline (URP) is a Scriptable Render Pipeline that is quick and easy to customize, and lets you create optimized graphics across a wide range of platforms. The High Definition Render Pipeline (HDRP) is a Scriptable Render Pipeline that lets you create cutting-edge, high-fidelity graphics on high-end platforms.
Additional compatibility information
This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines. The package uploaded as a HDRP file moreover, you can change pipeline by following these steps: Edit>Project Settings>Graphics>Scriptable Render Pipeline Asset and Edit>Project Settings>Quality> Render Pipeline Asset.
Description
Abandoned Industrial Factory Environment with 180 Unique Meshes. Including all showcased assets, high-quality assets. With a good level of detail and optimized for Game Ready Projects.
Creative Direction by Leartes Team, Environment made by talented Artist “ Ali Vahedi ”
Concept Arts done by " Daniel Jakobi "
Includes Showcased Preassembled Scene
If you want to populate your game environments or any kind of Virtual Production levels here is the pack that you get and use to get high-quality visuals and well-optimized assets.
For all your promotional requests, technical support needs, suggestions, please create a ticket.
Here you can join Leartes Discord channel for live support, discounts, and Custom Outsource Environment Projects.
Features:
- 180 Unique Meshes
- Attention to Detail / AAA Quality
- Controllable parameters in Material Instances
- High Quality Assets
- Game ready/Optimized
- Unique Concepts of Assets
- High Attention to Details
Material Variations For Some Assets
Texture Sizes:
- 4096
- 2048
- 1024
Texture Size: 4096 for detailed Assets, 2048 for Mid sized Assets, & 1024 for small assets
Collision: Yes, Custom collisions for complex assets
LODs: Yes, 3 LODs for complex assets
Number of Meshes: 180 Unique Meshes
Number of Materials and Material Instances: 89
Number of Textures: 147
Average Poly Count: around 1K up to 4K
Texture Map Types: Base Color / Diffuse, Normal, Smoothness / Roughness, Metalic, Opacity
Materials: This asset contains PBR based materials which means each material contains a Base Texture, and a Normal Texture by default and additionally has Smoothness, Ambient Occlusion, Metalic and Opacity Texture Maps according to the material.
Props: Barrels, Cablespool, Cone Barrier, Fire Hydrant, Jersey, Ladders, Pipes, Stairs, Tire, Wood Pallets, Vegetation etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Architecture: Stone Walls, Panel Walls, Columns, Windows etc. [Resolution 2048x] [Diffuse, Normal, Roughness, Opacity, AO, Metalic]
Supported Development Platforms: All Platforms
Windows: Yes
Mac: Yes
Render Pipeline Disclaimer:
This package is designed for these two render pipelines: HDRP and URP pipelines.Materials are created with shadergraphs which supports HDRP and URP pipelines.Renders and animations were created in HDRP.
Game-Ready Unity Abandoned Industrial Factory Environment